/*
 * Copyright © 2009-2020 Frictional Games
 * 
 * This file is part of Amnesia: The Dark Descent.
 * 
 * Amnesia: The Dark Descent is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version. 

 * Amnesia: The Dark Descent is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: The Dark Descent.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "../ModelEditor/EdObjJointScrew.h"

//-----------------------------------------------------------------------

cTypeJointScrew::cTypeJointScrew() : iEdScnObjType(_W("Screw"), "JointScrew")
{
	AddFloat(eJointScrewFloat_MinDistance, "MinDistance");
	AddFloat(eJointScrewFloat_MaxDistance, "MaxDistance");

	mbScalable = false;
}

iEdObjectData* cTypeJointScrew::CreateTypeSpecificData()
{
	return hplNew(cEdJointScrewData,(this));
}

//-----------------------------------------------------------------------

cEdJointScrewData::cEdJointScrewData(iEdObjectType* apType) : iEdObjJointData(apType)
{
}

//-----------------------------------------------------------------------

iEdObject* cEdJointScrewData::CreateTypeSpecificObject()
{
	return hplNew(cEdObjJointScrew,(this));
}

//-----------------------------------------------------------------------

////////////////////////////////////////////////////////////////
// CONSTRUCTORS
////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------------

cEdObjJointScrew::cEdObjJointScrew(iEdObjectData* apData) : iEdObjJoint(apData)
{
	//mfMinDistance = 0;
	//mfMaxDistance = 0;
	//mvPin = 0;
}

//-----------------------------------------------------------------------

////////////////////////////////////////////////////////////////
// PUBLIC METHODS
////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------------

bool cEdObjJointScrew::SetProperty(int alPropID, const float afX)
{
	switch(alPropID)
	{
	case eJointScrewFloat_MinDistance:
		SetMinDistance(afX);	break;
	case eJointScrewFloat_MaxDistance:
		SetMaxDistance(afX);	break;
	default:
		return iEdObjJoint::SetProperty(alPropID, afX);
	}

	return true;
}

bool cEdObjJointScrew::GetProperty(int alPropID, float& afX)
{
	switch(alPropID)
	{
	case eJointScrewFloat_MinDistance:
		afX = GetMinDistance();	break;
	case eJointScrewFloat_MaxDistance:
		afX = GetMaxDistance();	break;
	default:
		return iEdObjJoint::GetProperty(alPropID, afX);
	}

	return true;
}

/*
void cEdObjJointScrew::SaveToElement(cXmlElement* apElement)
{
	cEntityWrapperJoint::SaveToElement(apElement);

	apElement->SetValue("JointScrew");

	mvPin.Normalize();

	apElement->SetAttributeFloat("MinDistance", mfMinDistance);
	apElement->SetAttributeFloat("MaxDistance", mfMaxDistance);
	apElement->SetAttributeVector3f("Pin", mvPin);
}
*/

//-----------------------------------------------------------------------
